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Guardian of the 'Za

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Devlog

  • Week 7 - Alpha Playtesting
    March 14, 2022 by shockwire
    This past week, our team was able to get playtesters to try out our game and give valuable feedback. On Monday, we conducted playtests with students at UofT's Game Design and Development Club. This ve... Continue reading
  • Week 4-6 - Level Prototype and Alpha Build
    March 04, 2022 by shockwire
    Hello! The last few weeks have been hectic but exciting! Our game has transformed from a series of sketches and ideas to a full-fledged playable alpha! The most up-to-date build of our game will alway... Continue reading
  • Week 3 - Game Design Document
    February 12, 2022 by shockwire
    This was a big week! We were finally able to complete our game design document! Following our tech demo last week, we had a much clearer idea in our head as to which direction we wanted to take the ga... Continue reading
  • Week 2 - Proof of Concept
    February 06, 2022 by shockwire
    Welcome to our Week 2 Devlog! This week we completed our proof of concept/tech demo! Since we already built our core in the game jam last week, we decided to add extra features to that build for this... Continue reading
  • GotZ Week 1
    January 30, 2022 by shockwire
    Guardian of the 'Za - Week 1 Devlog (Jan 23 - Jan 29, 2022) This week, we finished forming our team for GotZ and developed our game idea further. During a meeting in the middle of the week, we brainst... Continue reading
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